Yesterday, Eidos Montreal’s Art Director Jonathan Jacques-Belletete discussed Deus Ex 3 at GDC 2010 and said that fans shouldn’t go into Deus Ex 3 expecting a photorealistic game.
“We’re not trying to make it super-photorealistic,” he said. “It’s more about making it credible, not like making it a simulation. Games that have realistic characters, you talk to them and they might stand in front of some low-fi poly. Read more
