Electronic Theatre recently sat down with Tim Browne, Lead Game Designer on the Assassin’s Creed III multiplayer at Ubisoft Annecy, and discussed just where the team has invested their time following the multiplayer mode birthed in Assassin’s Creed: Brotherhood and refined in Assassin’s Creed: Revelations. One key area is the post-launch support.
Assassin’s Creed III Multiplayer Events Detailed Continued »You may also like:
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http://twitter.com/Darklurkr23 Jared Z