blizzcon 2011 early monk abilities and the dark side of the force
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blizzcon 2011 early monk abilities and the dark side of the force

I was able to sit down at the Pandaria demo stations at BlizzCon 2011 over the weekend and play a Pandaren monk two times in a row. (It was a short line.) I came away with the impression that the monk class may be one of the most interesting and dynamic classes to play in the game. Similar to the death knight, there is more than one resource to manage, and it makes the class enjoyable and engaging.

This is how it works. The basics are very similar to playing a rogue except that there is (currently) no auto-attack. You have a bar of chi that mimics the rogue energy bar. You also have a bar with slots for four light orbs and four dark orbs. The basic level 1 attack, Jab, consumes 40 chi (out of 100) with every shot and grants you both a light orb and a dark orb.

Also at level 1, you get an attack that consumes one light orb that does twice the damage of Jab. If the target is over 50% health, it inflicts three times the damage of Jab. At level 2, you get a kick that inflicts three times the damage of Jab and consumes two dark orbs but returns one if the kick kills the opponent.

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Filed under: BlizzCon, Monk, Mists of Pandaria

BlizzCon 2011: Early monk abilities and the dark side of the force originally appeared on WoW Insider on Mon, 24 Oct 2011 09:00:00 EST. Please see our terms for use of feeds.

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Contributor: wow   Posted: Oct 24, 2011 at 7:39pm
Gaming Category: Gaming News
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