When a game developer decides to go the route of the ‘artistic’ game, it is not a decision which should be taken lightly. For a great deal of modern games, the main questions on the developers mind are things like “Is this fun?” and “Are there enough explosions on that nuclear rocket headed for the sun?” Fun and action, that is the order of the day when you pick up a copy of “Generic Action Title 4: Return of the Probably Alien Antagonist. Read more
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