Dead Rising 2 developer Capcom Vancouver has let a number of staff go, but isn’t on the rocks.
After rumours of lay-offs arose, reports began circling that the studio was in difficulties.
“To paraphrase Mark Twain – the reports of our death are greatly exaggerated,” the developer’s Twitter responded.
“Capcom Vancouver has let go 7% of our employees as a result of unsuitable fit with the studio goals. We’re still growing and aggressively seeking great talent.”
Cyclical lay-offs are an accepted if not exactly welcome part of games development in 2012; few teams have the resources to employ concept artists through an entire development cycle, for example.