Demonstrably Good: The Darkness II’s killer demo
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Demonstrably Good: The Darkness II’s killer demo

Last night, a significant slice of Sydney’s gaming public turned up to play The Darkness II – not the game, but the demo – because it’s that good. Brenna Hillier chats with the sequel’s producer.

The Darkness II

Developed by Digital Extremes as a sequel to Starbreeze’s 2007 original.

Concerns the adventures of one Jackie Estacado, whose symbiotic relationship with an ancient and malevolent entity known as the Darkness gives him super-human powers.

Features a unique “quad wield” control scheme with one button for each of Jackie’s hands and demonic arms.

Based on one of Top Cow’s most successful properties; part of the same universe as the Witchblade. A live action film is in development.

Sydney’s Insert Coins event – regularly drawing capacity crowds to the Oxford Art factory just months from launch – played host to 2K’s official Australian premiere of The Darkness II last night.

I was there, an hour early, to conduct an interview, and by the time we wrapped up, it didn’t seem worthwhile leaving. With 15 minutes to kill till the doors officially opened, I secured a stool, a drink and a demo station, and settled down to give it a go.

It’s a sizeable demo, of at least 15 minutes, and as this was my second playthrough, I took my time exploring, trying out different approaches – dying quite frequently, as shooters are not my forté.

When the title screen flashed in front of me once more, I put the controller down, more than ...

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vg247.com

Contributor: vg247.com   Posted: Jan 21, 2012 at 12:51pm
Gaming Category: Gaming News
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