“We were PC gamers at the beginning. We love PC games, and we had to make games on consoles. But the main problem was memory. The processors are good, but the memory, for our games, is the most important. So it’s great.”
- Dishonored’s lead level designer, Christophe Carrier
I remember developers getting extremely excited when the Wii U announced its “sizable” 2GB of memory, and now the PS4 is going to have four times that amount! Sony is certainly riding the “powerhouse” horse this upcoming generation again, but whether they can make it pay off more than the PS3 is yet to be seen.