don’t expect the unreal engine 4 until 2014
2600 Kicks

don’t expect the unreal engine 4 until 2014


OF COURSE the folks at Epic are working on the next iteration of the Unreal Engine. It’s only the lifeblood of their company. Epic’s Tim Sweeney tells IGN you shouldn’t expect the new engine soon, though.

I spend about 60 percent of my time every day doing research work that’s aimed at our next generation engine and the next generation of consoles. This is technology that won’t see the light of day until probably around 2014, but focusing on that horizon enables me to do some really cool things that just aren’t practical today, but soon will be. Some of our most productive work in the industry was on the first Unreal engine back in 1996, when I wrote a software vendor with a bunch of new features that hadn’t been seen before. I feel like that’s what I’m doing now on Unreal Engine 4 in exploring areas of the technology nobody else is really yet contemplating because they’re still a few years away from practicality. But I see a huge amount of potential there and so it’s very, very fun work.

So that means Epic is banking on the next generation starting up roundabouts 2014. Probably not a bad thought, although some people think it’s happening earlier. than that. I’m in no rush, though.

Follow Phil on Twitter: @philrowen

Read more

GameFront

Contributor: GameFront   Posted: Sep 29, 2011 at 11:51am
Gaming Category: Gaming News
Tags:

You may also like:

     
 

[qa id=106886]
  • Anonymous

    Pre-orders start and i say lol it’s only $1 in pre-orders and if they lose money go for amnesty international nice marketing idea.

  • Suvgolf

    I think they can do it maybe that’s 10 milions pre-orderds look incredible but who knows for $1 people can take more than one copies, i take five and resell them if they reach goal.

  • Anonymous

    Looks awesome, I can’t wait to play it!
    Preordered three copies for me and friends ;)

  • Malpecki

    Game looks really cool! Play with me and you will love this. I send $1

  • Anonymous

    Demo version is coming out 15 November, can’t wait to try it!
    Also preordered a copy for me.

  • Anonymous

    what if you don’t use steam

  • Mateusz Chudziński

    It’s first time for me, when game producers helping charity organization ^^ I preordered 2 copies already ^^

  • Anonymous

    It’s only 7 days left until demo version will be available ;D I just can’t wait XD Just pre-ordered one copies for myself and I’m little excited.

  • Anonymous

    I’d love TPS games and Afterfall InSanity looks great for me ;D 1$ isn’t a huge money for it ;D

  • safdasd

    This is an abosolute shit guide, what if you dont use steam? thought about that? and its like these guides are copied stright from other websites, wow

  • JT

    Dragon Age 2 was rushed? As was SWTOR? SWTOR had roughly 5 years in development. I guess 5 years isn’t long enough to make a game anymore. They need to have at least 10 years in development to be great. I guess with DA2, that would be 6+ years because it’s not as big.

    I think it’s less about rushed games and people expect way too much. So games development and costs have increased a lot over the years. Asking for more time isn’t always the answer. Gamers don’t understand concepts like budgets and deadlines, and think a game essentially should be released “when it’s done” instead of by some deadline set. Need I remind people what happened to the last game that was released “0when it’s done”. Just look at Duke Nukem Forever, then get back to me about taking your sweet time and not rushing a game.

    Thing is, if you start making a game in say 2003, and you finish it in 2010, you’re going to be using a crappier engine and such, than if it was made recently. Sure you’ve got 7 years in development, but some parts may look outdated. So you can’t keep a game in development indefinitely. Some games out there only had 18 months in development (Shadow Warrior) and they turned out quite well.