gdc how pixel turned cave story from indie freeware into a worldwide phenomenon
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gdc how pixel turned cave story from indie freeware into a worldwide phenomenon

Indie games might be geek chic these days, but it was a different time when Daisuke “Pixel” Amaya hit the development scene by himself. In just a few years, he single-handedly managed to transform his retro-styled title Cave Story from a freeware title into a worldwide success. How did he manage to build up legion of fans ready to go spelunking? By making the most of his limitations. Read more

derkasan

Contributor: derkasan   Posted: Mar 8, 2011 at 8:24am
Gaming Category: Gaming News
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