Indie games might be geek chic these days, but it was a different time when Daisuke “Pixel” Amaya hit the development scene by himself. In just a few years, he single-handedly managed to transform his retro-styled title Cave Story from a freeware title into a worldwide success. How did he manage to build up legion of fans ready to go spelunking? By making the most of his limitations. Read more
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