Huge releases in the form of new Halo and Call of Duty games on the schedule and a steady announcement of game delays. Sound familiar? It should because it happened in 2009 with game after game delayed due to either avoid a crowded market, ensure quality, or to avoid the juggernauts of Call of Duty: Modern Warfare 2 and Halo 3: ODST. Are we headed for the same with 2010? Read more
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