With Hydrophobia, the latest in a line of retail-quality Xbox Live Arcade games hitting download servers right about now, OXCGN scored an exclusive interview with Rob Hewson, Senior Creative Designer at developer Dark Energy.
Read on for the details on why Hydrophobia transitioned from a disc release to Live Arcade, how water plays a more integral role in gameplay than any game before and the scores you have to reach to literally beat them at their own game!
The Interview:
Alex Baldwin: Thanks for speaking with us today Rob. Could you give us an overview of who you are, and what your responsibilities have been in Hydrophobia.
Rob Hewson: My names Rob Hewson, I’m Senior Creative Designer on Hydrophobia which means I overlook the high level design and narrative on the game. Read more
