Jaffe: Cinematic narrative focus is a “bad idea, waste of resources”
Twisted Metal and God of War creator David Jaffe’s DICE 2012 presentation accused the games industry of getting too excited about story – and not about gameplay. According to Gamasutra, Jaffe said an over-emphasis on narrative “is a bad idea, waste of resources, of time and money and worst, has stuffed the progress of video [...]
