GameDynamo – “I wish Hideo Kojima and company had killed Solid Snake at the end of Metal Gear Solid 4, because it would have been the perfect end for a nearly-perfect character. Solid Snake is the super spy, a stealthy veteran hardened by combat, a master of weapons, and now, champion of GameDynamo’s Video Game Character Showdown. With the coming of Metal Gear: Rising, an interquel showcasing Raiden as the hero, I’m getting flashbacks of MGS2. Not the brilliant prologue or the smooth gameplay, but the conflicted last two-thirds which saw Snake going from hero to ‘limited’ sidekick. At the end of MGS4, Snake deserved a dramatic death but instead got a pseudo-redemption; a way to end out his life in ‘peace.’ Can a character as guilt-torn as Solid Snake ever find peace? Would he want to?” Read more
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