sorry i have standards objective look at backward progression of gaming
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sorry i have standards objective look at backward progression of gaming

We’ve come an extremely long way in such a short amount of time, considering the interactive entertainment medium is relatively a young one.

Since the dawn of the era of the video game, not only have developers constantly been refining and moving forward, but technology has also advanced at an alarming rate, especially in the last half-decade since the release of the current generation of consoles, smartphones and communication devices that serve up an ever increasing number of new games and applications daily.

As such, nearly every year we see some sort of drastic improvement, whether it be something as subtle as improved shadows, or something as development-changing as id Software‘s “megatexture” (to be used in a major release such as Rage, which is using id Tech 5).

Or the huge advancement that Team Bondi are doing with the ‘uncanny-valley’ syndrome and character expressions and interactions with AI and players. Something that will raise the bar very high for others to follow. Read more

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