References to Source 2 have been found in the Source Filmmaker script files.
“There are references to Source, Hybrid, and Source 2 in this file. We speculate that Hybrid is the base for which Source 2 is sitting on. Barnz also says it looks like Source 2 is using the same pipeline as Source, meaning that it will probably be keeping its .BSP level format. We haven’t found any references to DirectX or OpenGL yet, or Episode Three for that matter, but we’re still investigating.”
Valvetime.net also mentions that there are about 60+ references to Source 2. Also found in the files are supposed Source 2 tool icons, Here is what they look like.
The names for the icons are:
- appicon
- terrain_tool_toggle_control_cage
- terrain_tool_select_verts
- terrain_tool_edge_smooth
- paint_tool_icon
- scale_tool_icon
Since it’s debut in 2004, The Source engine has been showing its age lately. Gamers have been loyally awaiting a new Valve engine and Half Life for a long time and with this news we seem to be one step closer to getting what we have been waiting for.
Source: Valvetime.net