ign.com: Part 1: The best and the worst 3D graphics on PlayStation, Saturn and N64.
Australia, March 15, 2009 – Like a fine wine, game consoles mature with age. The first wave of releases, that initially looked so visually impressive, are soon eclipsed by ever-more-sophisticated looking games, as developers gain a greater understanding of the hardware. That doesn’t mean, however, that it’s the last games released for a system that are most memorable. In fact, it can often be the games in that first wave that have the greatest impact, as they hold the promise of a new era.
This feature is focused exclusively on graphics. We’re going to take a stroll through every console designed for 3D graphics and hand out four awards to games that pushed the envelope. They are:
Most Memorable Graphical Jump: This is the game with visuals so good it changed the way you viewed the console. Suddenly, the true power of the system was revealed, and previous expectations were left in the dust.
Technical Excellence: This is the game that best capitalised on the hardware from a visual standpoint. This is a developer who knows the system inside out eking every last ounce of performance and eye candy.
Serving A Creative Vision: This game used visuals to serve a highly creative end or in conjunction with an expansive concept.
Worst Visuals: This is the game that best showed how not to work the hardware. Bear in mind we’re choosing winners for this category from well-known games – every system has truly awful obscure releases, but we want to shame developers that should have done – and known – better.