the sights and cosplay of blizzcon 2011
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the sights and cosplay of blizzcon 2011

Blizzcon Sights 1

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We saw a lot of neat sights at Blizzcon 2011, much of which was cosplay. Not all of it is cosplay, though, and so you’ll find mixed in here some cool other things we thought just needed their picture taken. But the cosplay… oh lord the cosplay. Enjoy these 41 beautiful shots.

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GameFront

Contributor: GameFront   Posted: Oct 25, 2011 at 8:40am
Gaming Category: Gaming News
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  • Anonymous

    Pre-orders start and i say lol it’s only $1 in pre-orders and if they lose money go for amnesty international nice marketing idea.

  • Suvgolf

    I think they can do it maybe that’s 10 milions pre-orderds look incredible but who knows for $1 people can take more than one copies, i take five and resell them if they reach goal.

  • Anonymous

    Looks awesome, I can’t wait to play it!
    Preordered three copies for me and friends ;)

  • Malpecki

    Game looks really cool! Play with me and you will love this. I send $1

  • Anonymous

    Demo version is coming out 15 November, can’t wait to try it!
    Also preordered a copy for me.

  • Anonymous

    what if you don’t use steam

  • Mateusz Chudziński

    It’s first time for me, when game producers helping charity organization ^^ I preordered 2 copies already ^^

  • Anonymous

    It’s only 7 days left until demo version will be available ;D I just can’t wait XD Just pre-ordered one copies for myself and I’m little excited.

  • Anonymous

    I’d love TPS games and Afterfall InSanity looks great for me ;D 1$ isn’t a huge money for it ;D

  • safdasd

    This is an abosolute shit guide, what if you dont use steam? thought about that? and its like these guides are copied stright from other websites, wow

  • JT

    Dragon Age 2 was rushed? As was SWTOR? SWTOR had roughly 5 years in development. I guess 5 years isn’t long enough to make a game anymore. They need to have at least 10 years in development to be great. I guess with DA2, that would be 6+ years because it’s not as big.

    I think it’s less about rushed games and people expect way too much. So games development and costs have increased a lot over the years. Asking for more time isn’t always the answer. Gamers don’t understand concepts like budgets and deadlines, and think a game essentially should be released “when it’s done” instead of by some deadline set. Need I remind people what happened to the last game that was released “0when it’s done”. Just look at Duke Nukem Forever, then get back to me about taking your sweet time and not rushing a game.

    Thing is, if you start making a game in say 2003, and you finish it in 2010, you’re going to be using a crappier engine and such, than if it was made recently. Sure you’ve got 7 years in development, but some parts may look outdated. So you can’t keep a game in development indefinitely. Some games out there only had 18 months in development (Shadow Warrior) and they turned out quite well.