Tales of Vesperia is one of the few JRPGs released so far this generation that wasn’t rushed out of the door with poor quality or evident flaws. Yet, it’s known as one of the worst slaps in the face to many gamers that bought it (and bought an xbox 360 with it) believing it was a 360 exclusive, only to see it announced for PS3 a few months later. Not only ported, but improved and with added content as well.
I’m not here to digress on how this might be Namco Bandai’s or Microsoft’s fault. It’s a done deal, and pointing fingers won’t help, even if such an operation can be defined “shady” at best.
There’s, though, another problem related to this subject. A problem that Namco Bandai seems to be determined to overlook, in the face of their customers.
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