Game developers, would you kindly stop talking in my head? I know that in an interactive medium like video games it can be difficult to guide the player character, but the horse is just about dead. This tends to happen in the FPS genre more than anywhere else. Don’t get me wrong, it’s a design choice that has led to some of my favorite experiences such as BioShock or Hideo Kojima’s masterpiece, Metal Gear… Read more
You may also like:
-
Spec Ops: The Line – Demo Preview [NoobFeed] -
Demons Souls servers to remain online for the “foreseeable future” -
Atlus Announces Demon’s Souls Servers Not Dead Yet -
Atlus Extends Demon’s Souls Server Support In North America Once Again -
Zen United to bring Persona 4: Arena to Europe
