I wasn’t supposed to review dream:scape. That may sound like a strange opening sentence to lead with, but once you’ve read about the circumstances that led to this review, you’ll probably get a pretty clear indication of why that’s relevant. You see, the person who was supposed to review dream:scape couldn’t get it to run. He tried on two completely different iOS devices, but it just wouldn’t go. Judging from the comments on iTunes he’s far from alone. And while I managed to get dream:scape to work, there’s a big part of me that wishes I hadn’t.