Dying for more details on Assassin’s Creed III? Today’s show is for you! We sit down with ACIII Creative Director Alex Hutchinson to learn more about one of 2012’s most intriguing PS3 games. Our 15-minute roundtable discussion yields juicy new insights, including what the Assassin’s Creed III team thinks of BioShock Infinite and why they chose to pursue an all-new story set amidst the blood and thunder of the American Revolution. Thanks to Jeff’s encyclopedic knowledge of the series, we also dive into ACIII’s myriad gameplay improvements, including Connor’s dual-weapon fighting style and why your hands won’t cramp up during the game’s climbing and traversal sequences. It’s one of our best podcast interviews yet, so don’t miss out.
Of course, we also reveal first details on next week’s North American PSN releases, answer a new set of user questions, serve up a farm-fresh new PSN Gem of the Week, and give out copies of Closure and Dead or Alive 5’s PSN demo. Don’t forget: Submitting helpful user tips and good user questions might net you a free PSN game, so don’t hold back!
[Editor’s note: PSN game release dates are subject to change without notice. Game
details are gathered from press releases from their individual publishers and/or ESRB rating
- Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. Special thanks to Astro Gaming headsets for providing audio gear.