News: “What you see in Battlefield 3… that’s the beginning” says EA’s Patrick Soderlund, who admits that the Frostbite 2 engine was designed from the outset with the likes of the PS4 and Xbox 720 in mind.
Patrick Soderlund, who has moved up from DICE to become head of Electronic Arts‘ EA Games label, has been talking about how the Frostbite 2 engine that powered Battlefield 3 and this year’s Medal of Honor: Warfighter is more demanding on hardware than its competitors because they always had the capabilities of future consoles in mind.
When asked if they intentionally overshoot average PC hardware in their system requirements for Frostbite 2 games with the next generation of home consoles in mind, Soderlund said: “Yeah, I’ll be honest with you — Frostbite 2 was built for the next generation. That’s how we started it. We had that in mind and we said, ‘We’re going to have to build something that can scale.’”EA Says Frostbite 2 was built for PS4, Xbox 720 Continued »