It was revealed earlier that From Software’s Dark Souls will not contain PC specific features that are standard in most games out there, however, producer Daisuke Uchiyama has mentioned to Eurogamer that they underestimated how tough it would be port it to the PC.
If you are wondering if frame rate issues that were prevalent in the console version would be apparent in the PC version, then unfortunately, that would be a yes. The PC port contains a lot of frame rate issues. It has to be noted that this is From Software’s first PC game.
“In terms of the frame rate for say, Blighttown, From Software sincerely apologises for that happening [in the console version],” he said.
“In terms of the PC version, the quick answer is no, [we won't be fixing the frame rate problems]. Because we wanted to get the PC version out as soon as possible, it’s more strictly a port from the console version. We haven’t been able to step up into doing any specific optimisation for PC.
“However, in exchange for that, we have prioritised adding new content for both original players and new players.”
“To be completely honest, we’re having a tough time doing it due to our lack of experience and knowledge in terms of porting to PC. First we thought it would be a breeze, but it’s turned out not to be the case. We’re still developing right now – we’re crunching right now.
“In Japan there’s not much of a PC market and we haven’t really taken into consideration that audience before. That’s one of the reasons why we haven’t been able to step up on the PC platform until now.”
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