Brütal Legend is a stylish love letter to heavy metal. The world, the characters, the story and humor are among some of the best works by Tim Schafer and Double Fine. But is the strength of the game found in driving around aimlessly, carry out repetitive side missions and go on scavenger hunts for secrets? Do we need open worlds to be able to enjoy any game nowadays? Read more
You may also like:
-
Games I’ve Missed: Psychonauts -
Double-plus good news for Double Fine -
Notch can pony up $13 million for Psychonauts 2 -
Can Psychonauts 2 exist? Maybe, but not as you hope -
Notch and Schafer talking Psychonauts 2
