Xbox 360 “significantly easier” to develop for than PS3- Kingdoms of Amalur developer

Xbox 360 “significantly easier” to develop for than PS3- Kingdoms of Amalur developer

Kingdoms of Amalur: Reckoning lead designer Ian Frazier says it was easier to develop for the Xbox 360 than it was to develop for the PS3. He also said that while it’d be interesting to see what the next generation has in store for developers, developing games on “mature and stable” consoles is much more comfortable work.

“As a player, I’d love another generation of Xbox,” he said at a preview event (via OXM).

“I feel like we’ve been pushing this technology for a really long time, and I’d love to jump to the next level, the Xbox 720 or whatever it ends up being.

“As a developer? It’s really nice having a stabilised platform. Especially with the Xbox, it’s so solidified, people know it so well – it’s just really, really easy to develop for at this point.

“Our team were coming from a PC background, we had ...

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GamingBolt.com

Contributor: GamingBolt.com   Posted: Feb 8, 2012
Gaming Category: Gaming News, Xbox 360
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